FGO (NA): The Cooler Diarmuid Analysis


You though Diarmuid was always meant to be a Lancer? You thought wrong! He has always and forever will be a Saber! For it is his most ultimate form!

So yeah, back from holidays, it was fun and all and I have announced my return with this analysis on the coming 4-star Saber: Diarmuid. So without further ado, let us begin.

The Cooler Diarmuid

My relationship with Lancer Diarmuid has ended, Saber Diarmuid is my new  friend - Imgur

Basic Stats

ID: 223 Cost: 12
ATK: 1,674/10,048 HP: 1,818/11,362
Grail ATK: 12,166 Grail HP: 13,776
Voice Actor: Midorikawa Hikaru Illustrator: Azusa
Attribute: Earth Growth Curve: Linear
Critabsup Star Absorption: 97 Stargainup Star Generation: 10.2%
Npchargeup NP Charge ATK: 0.73% NPGainUpDmg NP Charge DEF: 3%
Instapowerup Death Rate: 31.5% Alignments: Lawful・Neutral
Gender: Male
Traits: Brynhildr’s Beloved, Humanoid, Male, Riding, Servant, Weak to Enuma Elish


Active Skills

Dodge Mana Burst (Leap)(A)

  • Self evasion for 1 turn
  • Increase quick performance for 1 turn
  • Increases own attack for 1 turn
Level 1 2 3 4 5 6 7 8 9 10
Quickupstatus Quick + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Attackup Attack + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Cooldown 7         6       5


StarAbsorb Honour of the Knights of the Fianna (B)

  • Increases own critical star absorption for 3 turns.
  • Gains critical stars.
Level 1 2 3 4 5 6 7 8 9 10
Critabsup Absorption + 300% 330% 360% 390% 420% 450% 480% 510% 540% 600%
GainStars Stars + 5 6 7 8 9 10 11 12 13 15
Cooldown 7         6       5


Defup Beagalltach: Ripples of Passion

  • Increases own defence for 3 turns.
  • Increases own NP generation rate for 3 turns.
Level 1 2 3 4 5 6 7 8 9 10
Defenseup Defence + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Npchargeup NP Rate + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Cooldown 7         6       5

Overall, these skills are highly solid and put him as reliable and high damage dealing single-target Saber.

His first skill, Mana Burst (Leap), provides him with a quick card buff and extra damage for his attacks and his noble phantasm. Combine this with his riding passive which grants him 8% quick card effectiveness, we’re looking at a 28% on his quick cards. Combined with his 20% attack buff, he is dealing a lot, especially on his NP. However, this is a one-turn skill, so you’ll have to make this count. 

His second skill, Honour Knight of the Fianna, provides him with increased star absorption for 3 turns, granting you a better chance at critically striking enemies, whilst also gain critical stars as an added bonus. This makes sure that he’s at least gaining a lot of NP from his single Arts card. (If you’re lucky to crit that is). If you’re not comfortable with that idea, I’d recommend using the Armament of Triumph command code on his arts card. 

Finally, his third skill– Beagalltach: Ripples of Passion– is a defence buff that provides some extra needed survivability to Diarmuid. Not only increasing his defences for 3 turns but also provides an increased NP generation rate for 3 turns. This has great synergy with his 2nd skill if used correctly, you’d probably be able to NP spam.

Noble Phantasm

Surge of Fury

  • Deals damage to one enemy.
  • BuffRemoval Removes their defensive buffs.
  • (Defensive Buffs: DefenseupQuickresistupArtsresistupBusterresistupAvoidInvincibleSpecialinvincibleDragontraitInstaresistup)

Now, this is the real kicker for Diarmuid Saber. His NP, Moralltach: Surge of Fury, is a single-target Quick Noble Phantasm that deals damage in addition to also removing their defensive buffs. This is a big deal in a way, as Diarmuid can remove troublesome defensive buffs from his target. Defence ups, Invincibilities, Evades, Card resistances, and probably more defensive type buffs. 

Not to mention, it deals 10 hits on the attack, so we’re looking at a high damage output from his NP combined with his buffs from skills and passive. So basically, he’s gonna be hitting you like a truck, except it ain’t a truck but two swords. 

However, the only downside to his Noble Phantasm is that the remove defensive buffs effect seem to only come in after the NP has run its course. Bit sad, but I hope in the future that they’d change this to activate first before the damage can be applied and not after. Maye this can come as a future buff or something for him. 

Final Thoughts

Overall, Diarmuid is a solid 4-star Saber tailor-made to delete your enemies, as well as abuse the Skadi System, of course. Good damage buffs, defensive buffs, an NP gain, and solid damage dealing Noble Phantasm, he has everything in the bag. 

Thankfully, he’s not limited, so he’s gonna be spooking you if you’re lucky. What’s more fortunate for us, is the free 4-star Servant event coming soon, so you’ll be given the chance to get him for free. Will I get him myself? No, I’m sorry, but Suzuka Gozen has won my heart and she’s coming home at last.

Saber (Fate/Grand Order - Diarmuid) | TYPE-MOON Wiki | Fandom


About the author: Ahrima_Aria

18-year-old college student in Ireland, casual in nature, doing Creative Digital Media for his Course. Big Anime Fan, favourite animes being the Fate series, Akame ga Kill and Code Geass. Oh and I love to sit back and relax and be with my friends: those who I can call my brothers and sisters.

Also I have an uncanny "addiction" to Coffee for some reason and I don't like it. xD


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